Probability Game
1. ) The project we were given was to create a game on Star Logo Nova. It couldn’t be just any game though, it had to be a game that involves probability. It could be any game you want like card games, board games any games. All they needed was to have probability. We were expected to learn probability and how to do coding.
2. )
The process to doing this project is a little difficult.
Benchmark #1: This Benchmark was about what game we will be choosing. A card game? Board game? Any game that involved probability.
Benchmark #2: This benchmark was about what our game will be and what it will do in detail. We also had to talk about how it relates to probability.
Benchmark #3: This Benchmark was about how we would code our game.
Benchmark #4 : This benchmark was about how much you knew about your project and how much you know about probability.
Benchmark #5: This benchmark was a final product of our game.
Benchmark #6: This benchmark was a description of how we created our game. We had to type up a paper saying what kinds of breeds we used to create the game.
Benchmark #7: This benchmark is just putting a description of our project and the link to it on our Digital Portfolios.
3. ) So first of all my game is sort of like the game monopoly. The object of this game is to try to get across the board in less than 10 rolls. It isn’t easy to get across the board though. In my game some of the little spaces will let you move forward or some make you move back a space or two. One of the spaces could actually go all the way back to the starting space.
4. ) A success I had with my project was getting the little spaces on the board and creating a player. Challenges I had with this project was making the place move the right amount of spaces with the dice and changing the color of all the spaces. Both of those challenges I did not finish yet. Two Habits of a Mathematician that I used were “Starting Small” and “Take Apart & Put Back Together”. I used those because I had to start small with my project. I also had to take apart and add a lot of stuff to my project to see if it would work but it ended up not working so I would have to put it back together.
2. )
The process to doing this project is a little difficult.
Benchmark #1: This Benchmark was about what game we will be choosing. A card game? Board game? Any game that involved probability.
Benchmark #2: This benchmark was about what our game will be and what it will do in detail. We also had to talk about how it relates to probability.
Benchmark #3: This Benchmark was about how we would code our game.
Benchmark #4 : This benchmark was about how much you knew about your project and how much you know about probability.
Benchmark #5: This benchmark was a final product of our game.
Benchmark #6: This benchmark was a description of how we created our game. We had to type up a paper saying what kinds of breeds we used to create the game.
Benchmark #7: This benchmark is just putting a description of our project and the link to it on our Digital Portfolios.
3. ) So first of all my game is sort of like the game monopoly. The object of this game is to try to get across the board in less than 10 rolls. It isn’t easy to get across the board though. In my game some of the little spaces will let you move forward or some make you move back a space or two. One of the spaces could actually go all the way back to the starting space.
4. ) A success I had with my project was getting the little spaces on the board and creating a player. Challenges I had with this project was making the place move the right amount of spaces with the dice and changing the color of all the spaces. Both of those challenges I did not finish yet. Two Habits of a Mathematician that I used were “Starting Small” and “Take Apart & Put Back Together”. I used those because I had to start small with my project. I also had to take apart and add a lot of stuff to my project to see if it would work but it ended up not working so I would have to put it back together.